Frases de Keiji Inafune

Keiji Inafune é um designer de jogos e ilustrador japonês. Ele era o ex-chefe de Pesquisa & Desenvolvimento de Negócios Online na CAPCOM, mais conhecido por ser o ilustrador e co-designer do personagem Mega Man . Ele também foi produtor das séries de jogos eletrônicos Onimusha e Dead Rising. Nos créditos da maior parte dos jogos ele usa o nome "INAFKING". Atualmente ele tem sua própria companhia, Comcept USA, responsável Mighty No. 9 e outros projetos. Wikipedia  

✵ 8. Maio 1965
Keiji Inafune photo
Keiji Inafune: 7   citações 0   Curtidas

Keiji Inafune: Frases em inglês

“I look around Tokyo Games Show, and everyone’s making awful games; Japan is at least five years behind.”

Source:Tabuchi, Hiroko. "To Regain Video Game Lead, Japan Looks to West". https://www.nytimes.com/2010/09/20/technology/20game.html?_r=2Retrieved 2018-07-15.

“You know, I want to word this in a way to explain some of the issues that come with trying to make a game of this size on multiple platforms.”

Source:Patrick Klepek. Mighty No. 9’s Designer Says ‘I Own All The Problems That Came With This Game'. https://kotaku.com/mighty-no-9-s-designer-says-i-will-own-all-the-proble-1782382706Kotaku. Retrieved 2016-06-21.

“Personally when I looked around [at] all the different games at the TGS floor, I said "Man, Japan is over. We're done. Our game industry is finished."”

Source: "TGS 09: Keiji Inafune dumps on Tokyo Game Show 2009". https://www.destructoid.com/tgs-09-keiji-inafune-dumps-on-tokyo-game-show-2009-149909.phtmlDestructoid. Retrieved 2017-08-11.

“I'm often called the father of Mega Man, but actually, his design was already created when I joined Capcom. My mentor [Capcom senior member Akira Kitamura], who was the designer of the original Mega Man, had a basic concept of what Mega Man was supposed to look like. So I only did half of the job in creating him.”

Source:Hirohiko Niizumi (23 September 2007). "TGS '07: Mega Man celebrates 20th anniversary" https://www.gamespot.com/articles/tgs-07-mega-man-celebrates-20th-anniversary/1100-6179759/. GameSpot. CBS Interactive Inc. Retrieved 1 February 2011.

“Back in the day Japanese games were used to winning and were used to success. We celebrated all sorts of victories. However at some point these winners became losers. Not accepting that fact has led to the tragic state of Japanese games today.”

Source: "Mega Man creator laments" https://www.eurogamer.net/articles/2012-03-08-mega-man-creator-laments-tragic-state-of-japanese-games-industry. Eurogamer.net. Retrieved 2018-07-15.